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 Gameplay: Groups and Private Business

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Torri Kayder
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Number of posts : 43
Registration date : 2008-03-16

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Current Location: Star Destroyer Colossus: Brig
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PostSubject: Gameplay: Groups and Private Business   Sat Mar 22, 2008 11:37 pm

There are three groups you can be part of:

Rebel Alliance

Empire

and Independent

The last category is your: Crime lords, Bounty Hunters, smugglers, you get the Idea.

If you don't want to be a part of a group thats fine, you can be a farmer, a shop keeper, a spaceport manager, etc. (Or you can be a part of a group and be one of these)

If you want to run a business, you can buy one from someone else for whatever price you agree on, or start your own business, find a planet to set up shop and deduct the appropriate amount of credits to start your business.

Farm

Be a farmer.


Shop

A junk shop, parts shop, holobook shop, droid repair shop, droid shop, speeder repair shop, speeder shop, you name it.


Spaceport

Besides just letting ships park there, you can sell and repair ships. There are also extensions you can purchase for a spaceport.


Here is the cost for setting up each thing on a location:

Class 3 planet:

Farm: 1,500

Shop: 2,300

Spaceport: 5,000


Class 2 Planet:

farm: 2,500

Shop: 4,000

Spaceport: 7,000


Class 1 planet:

Farm: 4,000 (Cannot buy a farm on Coruscant)

Shop: 7,000

Spaceport: 15,000


Spaceport extensions
(This is what you pay to add this to your spaceport, you can charge customers whatever you want.)

Droid sale: 3,500

Droid Repair: 1,000

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